Addressing the movie's long production cycle in an interview with ComingSoon, Fassbender said developing scripts and fleshing them out is often an extended, lengthy process.
“It just takes time to get a good story together and we really want to do it right," he explained. "It's exciting. It's going to start this year; we'll be filming in September."
Also in the interview, Fassbender was asked which character from the Assassin's Creed series he will play in the movie. It's been suggested that he'll portray Desmond Miles, but Fassbender said with a smile: “You don't know that. Don't listen to what they tell you; that's the first rule."
Ubisoft hasn't shared anything in the way of official plot details for the Assassin's Creed movie. The franchise has visited all manner of different time periods and settings, and this is part of the challenge that producers are currently facing, Fassbender said.
"There are so many elements to it, so trying to translate that to an audience, you have to pick key things," he said. "So yes, that is part of it, getting through the density of it and paring down and engaging a simple story."
The Assassin's Creed movie, produced by New Regency and 20th Century Fox, will hit theaters on December 21, 2016. That's one week after the first Star Wars spinoff movie hits cinemas. Directing is Justin Kurzel, who directed Fassbender and Cotillard in the latest theatrical adaptation of Shakespeare's Macbeth.
Though the Assassin's Creed movie won't arrive until 2016, fans of the stealth-action series are getting a new game this year in the form of Assassin's Creed Victory, which is set in Victorian era London, according to a recent leak.
Ubisoft is working on five other movies based on its games at the moment: Far Cry, Rabbids, Watch Dogs,Splinter Cell, and Ghost Recon. In all instances, Ubisoft will retain creative control through its Ubisoft Motion Pictures group.
gamespot.com
I really hope they can do this franchise justice, but realistically we might end up with something Prince of Persia like.
Also why commit to so many other projects when you don't even know if this one will work yet Ubisoft?. I guess they're going for trail and error.
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